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- The battle starts with him walking torwards
you. His first attack will always be the
3 hit arm swing. For every swing he makes,
perform Air Trick or roll to
dodge. After his 3rd swing, you'll
have some time to attack.
- The ideal way to attack is to perform Aerial Rave right
at his face, but watch
out for his arm swings. If you attack
ib ground, watch out for this feet stomps
and dodge whenever he does his 3 hit arm
swing again.
- Slashing him in the face may cause him to clutch and eye and swing an arm around, so dodge to the left (since he swings his left arm) and return to attack when he's done.
- After reducing about 30~40% of his life, he will run to a corner and throw spiky containers at you.
Follow him and keep slashing away, making
sure you dodge the container that falls
from above. So long you stay close to
him, Beowulf will not perform his light
missile move on you. You can also throw the containers back at Beowulf if you prefer, by Helm Breaking the container the moment it touches the ground.
- After he's finished with the containers,
Beowulf will proceed to charge at you
on all fours. Roll away from him in time
to avoid. After charging at you several
times, Beowulf will stop, stand back on twos and behave similarly to the beginning of the battle, so repeat step 1.
- However, this time Beowulf will perform a new move. If you see
him about to slam his fist into the ground,
jump away (you may also want to use Trick
Down). This Volcano move
may send nearby containers (if there're any) flying towards
you, so be careful.
- Sometimes after continuously hitting
Beowulf, he'll stagger and arch his
back. Get away from him ASAP to avoid
this huge blast of light. Once it's over,
close in again for attacks.
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