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DMC3 DMD SS Walkthrough

Difficulty — 18/20

Average Requirements:
Time - 15.00
Orbs - 10,000
Style - 5,000

Suggested Battles:
Living Statue Room, Waking Sun Chamber, Chamber of Sins, Crystal Skull Room

Suggested Set Up:
Swordmaster with E&I + Spiral and Nev + Beo

Note: In the Entranceway (right), hold R1 as you go through the door and you’ll automatically target the Enigma allowing you to hit it twice with Spiral and knock it down.

      

Living Statue Room

Enemies:


Enigma - 2 Blood Goyles – 3

Though it sounds simple this is an incredibly annoying battle. From the get go, DT immediately and run to the other cursed door. Jump and do an Air Play, then when it is safe, face the screen and do Combo 2. Don’t let the Enigma appear on screen, even if you have to Combo 2 the Goyles to death.

Once they’re stoned, finish them off with attacks when it’s safe. After the 3rd one is dead, head over to one of the Enigmas and perform Combo 2 until it staggers, then do a Dash, Straight and then a Real Impact. Repeat this with the other Enigma.


Waking Sun Chamber

Enemies:


Rook – 4 Knight – 1

Once you have taken the Golden Sun, run right back to the other side of the pillar and prepare for the first Rook; do whatever you wish with him. Once he’s dead, 2 Rooks and a Knight will appear. Run to the Knight and get a few Spiral shots in before DTE’ing. Once he’s dead, target either of the Rooks and work on them.

An example of a good combo is to constantly swap between Hammer and Air Scythe - it does extremely heavy damage and can make fairly short work of Rooks. Once that Rook is dead, a final one will appear. Of course, target him first using the same techniques and then finish the final DT’d one off. As before, don’t take any unnecessary risks.

Note: Change your weapons and style to Trickster with E&I + A&R.


Chamber of Sins

Enemies:

Fallen – 2

As per normal, use the Trickster strategies in mission 14 to clear this. You have to be VERY wary of the walls here; you CAN still hit them through the wall provided they are close enough, but be extra vigilante - this is an exceptionally small room. 


Crystal Skull Room

Enemies:


Greed –3 Prides – 3

OK, if you’re anything like me this room should pose no problem (considering this was indeed your training room for general messing around). If not, keep in mind that this is your only opportunity to raise decent style, so what I suggest is you kill the first 2 Greeds ASAP (knock both to 2 bars health then DTE) along with all the Prides. Then take on a few waves of Sloths getting as much style as possible before heading out; just don’t get too carried away. 

Note: Swap to Quicksilver to help get through all the next chambers.


      Boss — Lady

Set up - Quicksilver with E & I and Rebellion + Beowulf 

For starters, you should NEVER stop shooting until you know of the safe moments. Your shots WILL deflect her bullets just like the cutscenes, but you have to keep firing. Hunt her down, keep about 2 meters away from her and shoot. Don’t try to attack or get too close or she’ll whip out K Ann and say something.

At this time, you should jump and K Bee her (Air Hike if needed). Hit her with Beowulf’s basic combo twice and then jump UP and fire E & I. She’ll then do some spinning shots and then evade. Keep that distance and she’ll cock K Ann again. Repeat this for the first 1/3 of the fight. 

For the 2/3 of the fight, jump on any of the ledges, stand on one end and keep shooting. Once Lady does her Grapple move, she’ll land on the ledge closest to you. Stinger over the ledge towards her and activate Quicksilver. Do 2 or 3 Rebellion combos on her, de-activate and then taunt. Later when she’s on the floor, DO NOT JUMP. Just KEEP shooting - move left and right if needed but NEVER jump. Repeat this strategy until the she has 1/3 health remaining.

 The danger of this last part is finding her. If you can’t find her and she prepares to do Hysterics (missile attack), get into the center of the room and jump + Wall Hike on any wall until the missiles are gone, then go look for her again. As usual, keep shooting once you see her and repeat the same strategy as the first 1/3 of the fight. NEVER RUSH.


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DMD SS Walkthrough

» Requirements & Basic Tips
»
Mission 1
» Mission 2
»
Mission 3
» Mission 4
» Mission 5
» Mission 6
» Mission 7
» Mission 8
» Mission 9
» Mission 10
» Mission 11
» Mission 12
» Mission 13
» Mission 14
» Mission 15
» Mission 16
» Mission 17
» Mission 18
» Mission 19
» Mission 20


Devil May Cry 5 Info

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Devil May Cry 4 Info

» Characters
» Story
» Secret Missions
» Boss Strategies
» Enemies
» Bosses
» Weapons & Moves List
» Combat Adjudicators
» Blue Orbs
» Hidden Red Orbs
» Game Script
» Staff & Credits
» Novel


Devil May Cry 3 Info

» Characters
» Story
» Techniques Tutorial
» Secret Missions
» Mission Guide
» DMD SS Walkthrough
» Boss Strategies
» Enemies
» Style
» Weapons
» Combat Adjudicators
» Blue Orbs
» Hidden Red Orbs
» Game Script
» Staff & Credits


Devil May Cry 2 Info

» Characters
» Story
» Moves
» Secret Missions
» Enemies
» Bosses
» Swords
» Guns
» Amulets
» Exploiting The Game
» Game Script


Devil May Cry Info

» Characters
» Story
» Secret Missions
» Boss Strategies
» Enemies
» Weapons
» Blue Orbs
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» Free Items
» Free Orbs
» Game Script


DmC Info

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