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Difficulty — 13/20
Average
Requirements:
Time - 14.30
Orbs - 11,000
Style - 5,000 (Hardest)
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Suggested
Battles:
Entranceway, Living Statue
Room, Elevator 2nd Floor,
Chamber of Sins
Suggested
Set Up:
Royalguard with Spiral and E & I + Beowulf
& Nevan
Entranceway |
Enemies:
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Hell Lust – 4 |
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Use Spiral to keep the 3 at bay
while charging DTE. Once you have it fully charged,
kill them all with it. When the final Lust
appears, kill him VERY slowly (try and
keep your style up; free-ride and taunts help a
lot). Try and get yourself a full DT bar - it
is very important you do so to prepare for the battle in the next room.
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Living
Statue Room |
Enemies:
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Hell Lust – 3 |
Enigmas – 8 |
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Before you even start moving,
charge your DTE. Use the hand on the cursed door to
charge your rage 3 times (jump Guarding it
is exceptionally easy). After that, run towards
the center where the 3 enigmas are and start doing
Nevan combo 2 ASAP. When you have a full style
bar, run directly to the middle one and
DTE, then deactivate and taunt immediately.
Now jump right up to the other door and parry
it 3 times (this will give you a full rage bar), then
run to the left DIRECTLY to the front of the first
Enigma. Go into Tune Up stance immediately and do
Nevan Combo 2. Don’t underestimate the
bats - just 4 charge ups will kill an Enigma
(but do a few more to be safe).
Once he's destroyed, taunt him
and proceed to the next Enigma ahead to
do the same thing, but stay away from the edge of
the ledge just in case a Lust below gets you. Once
again, taunt the defeated and then drop below
to take care of the Lusts. If you
have a full DT, USE it to clear them without
them DT’ing.
Once those 2 Lusts are wiped out, 1 more will appear. Keep him to
the left side of the screen so you don’t
upset the Enigmas. Once he's gone, run up the steps in the center and kill the Enigma
that appears anyway you choose. Now all that's left are 2 DT’d Enigmas. I suggest you
use Nevan combo 2 to take them both out. It’ll
take a little longer but it's safer and more stylish in the long
run. This concludes tthe
Living Statue Room. |
Elevator
2nd Floor |
Enemies:
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Hell Gluttony – 5 |
Hell Sloth - 3 |
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The first 2 Gluttons that you
will face here should give you absolutely NO
trouble, but DO NOT walk down the pathway yet.
As long as you don’t, the 2 Gluttons
perching on the ledge will not move, so make
sure you fully build your DT with the 2 Gluttons
that you are fighting now.
Once they are done for,
run in between the 2 perched Gluttons and
the newly appeared one next to you. Then jump so
that you are in the center of them ALL and release
your DTE. This will kill ALL of the remaining
Gluttons (and hopefully hurt the Sloth on
the upper ledge). Now all that is left are 3 Sloths,
1 of which is DT’d. If you have that rage
from earlier, use it to quickly take down one of the non DT’d ones (I shouldn’t
have to tell you but save the DT’d enemies
for last). This concludes the Elevator
2nd Floor. |
Chamber
of Sins |
Enemies:
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Aybss – 3 |
Soul Eaters - 2 |
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The second you hit the floor,
start charging your Trans-Flux and creep slowly
towards the Soul Eater just ahead of you. KEEP looking at him until nearly 3 DT runes turn red, then turn your back
at the Soul Eater for a short second. Release your DTE when
it is clear and quickly turn DT back
off before charging again. Most commonly,
the next Soul Eater will charge at you so jump
+ Air Hike and hover for bit with E &
I. After 3 of its dive attacks, it should stop, and when it does, search for it while double jumping
(to avoid any projectiles). Once you find it, use your remaining DT to kill it (Yes,
even if you somehow have a full DT bar).
Once they are down, you'll have the 3 Abyss to worry about. Never end any
of your combos with a knock-back unless it's
near a wall. Use any “rage” you
have to even the odds. Try finishing all
your combos with rising attacks since this will
give you more time to think (remember 1 DT’d
enemy is better than 2 un DT’d enemies).
Once you clear them, collect the orbs
and continue on. This concludes the Chamber
of Sins.
Note: If you need to change your “Set Up”, you have
quite some time to do so. The time requirement for this mission is lenient. You are likely to end this mission with minutes to spare if you
decide not to backtrack to the Divinity Statue
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Boss —
Gigapede
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Strategy
1
Set up - Royalguard with Spiral
Start immediately by getting onto the ledge on
the left side of the room. On one of the pillars
is a small ledge that you can jump onto.
Once you are on it, target Giga’s head
and continually RG Cancel Spiral shots, EVEN
when Giga enters one of his holes. Spiral shots will continue to damage Gigapede, inflicting high damage. If at ANY point Giga does his purple
orb attack, stop shooting and perform "Ultimate". There are 7 volleys
of 2 orbs per wave so after Ultimate takes
7 separate hits, you are free to continue shooting
with Spiral. Continue this throughout and Giga
will soon die. The risk to this is sometimes
(though rarely) the orbs will penetrate Ultimate.
It is basically luck (or lack there of) if this
happens.
Strategy 2
Set Up – Royalguard
with A & R
This strategy requires PERFECT timing and
reflex. Attempt this only if you have practiced
beforehand. On the get go, jump straight onto Giga
and fire away with A & R until
he twirls. Once he does, get in as many air crosses
as you can before he enters his hole. Once you
can no longer hit him, run directly in between
the small broken pillar and the large pillar
(to the left of the screen [so the small broken
pillar is to the right of Dante]) and wait for
Giga to come along. (Make sure you are targeting
his Tail)
Once you see his purple orbs, RG Cancel A & R combo 1's first hit. If done correctly,
you will deflect EVERY orb back at Giga, inflicting
HUGE damage. After that,
DT and get in as many Air Crosses as you can.
(Don’t follow him up to his other hole
though. Stay on the floor)
Once he has entered his other hole, stand
just left of the small ledge to the right of
you (so the Bridge is just visible at the top
of your screen behind your health bar). Once
again, when you see him activate his purple orbs,
RG cancel A & R. This should reduce him to minimal health. Jump on him as he comes
out of the hole again, you should be able to
kill him before he gets another shot out. Though
VERY dangerous, this is the fastest way to kill
Gigapede. This concludes mission 4.
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Download Pokey's M4 full video demo
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