Speed Run

This speed run guide/walkthrough is written according to CaT's playstyle
on a fresh run on EASY mode. Best for intermediate and above players.

Stage 2-1
(Minimum aim: ~3 min 40 sec)

Stage 2 Stage 2 Stage 2 Stage 2 Stage 2

As you begin, taunt at the guy across from you and he should come over. Take him out and then turn around the corner to the right and punch the lady once before running away to get her to follow you. Then kill her and pick up the key she drops.

Now dash all the way to the other side where there's an explosive can and pick it up. 2 thugs should now be running towards you, so throw the can at them. If you have an orb, use La Bomba on the 2 ladies and 1 elite to the left. The elite would remain alive so kill him ASAP using High Side Kick cancels.

When he's down, pick up the key he drops and run to the opening where a blade fatty awaits. Spam High Side Kick cancels on him as well or unleash godhand to deal with him quickly and pick up the blue chest box containing Fist of Justice. Then, enter the next half of the area through the gate.

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Run up the stairs where it says "Please come in!" and kill off the 1 thug and 2 ladies there. The 2nd lady you kill will drop a key. Then, run up the 2nd flight of stairs and kill off both the thug and elite. If you have an orb, you can do a Ball Buster at the elite, steal his spiked club and kill him with it. If not, spam High Side Kick cancels.

Once done, pick up the key he drops and jump off the edge back to ground floor. Quickly kill the thug, elite and lady there with the club. The elite will drop your last key, so once you have it rush to the gate.

Stage 2-2
(Minimum aim: ~1 min 15 sec)

Stage 2 Stage 2 Stage 2 Stage 2

Throw the nearby explosive cans at the enemies and pick up their torches. Use them to throw at the next enemy that comes and then pick up their torch, rinse and repeat. When over, grab the key and go through the gate.

In the next area, run straight for the gate on the opposite site. Ignore everything in your way, including objects and enemies.

Stage 2-3
(Minimum aim: ~3 min 10 sec)

Stage 2 Stage 2 Stage 2 Stage 2 Stage 2

Run to the other side, climb the ladder, duck the flying daggers, grab the barrel and throw it at one of the 2 skinny asses. Face Kick or tackle a lot at the fallen one until he dies, then work on the other one. Grab the key and enter the gate.

Here, 2 thugs will be coming at you from a distance. Take them out quickly by doing Face Kicks or High Side Kick cancels; you can ignore the midget. When they're down, pick up the explosive can and throw it at one of the cranes. That should take out (almost) all of its health. Then, pull out a lamp post and use it to destroy the other one. By now more enemies should be coming so be careful and take out the remaining crane. You don't have to deal with the other enemies unless they interrupt you badly. So far do not unleash godhand yet.

Once the cranes are down, grab another lamp post and run up the opened gate to the beat-the-door. Throw the lamp post at it and it will open immediately. Run in and unleash godhand on the elite skinny ass. Performing Cobra Twist at the end while still having godhand should kill him in a single unleash.

When he's down, pick up the key, run back out, jump off to the first floor and quickly unlock the gate to the right and enter the next area.

Stage 2-4
(Minimum aim: ~1 min 40 sec)

Stage 2 Stage 2 Stage 2 Stage 2

Option 1
If you want your free Chain Yanker, kill off the lady and thug in your face ASAP. I had 3 orbs in my run, so I used La Bomba. When done, quickly turn on switch and jump into the opening in the ground nearby and kill off the 2 ladies and 1 thug quickly. I had 1 remaining orb, so I used another La Bomba a safe distance from the village girl. Depending on luck, one of these three may or may not turn into a demon. Quickly grab your Chain Yanker and dash across the arrow bridge with precision to avoid the arrows.

Option 2
If you don't need the free Chain Yanker, run straight past the arrow bridge with precision to avoid the arrows. The 2 enemies probably will not run after you after you get too far.

Note for both options: If you have only 1 orb, SAVE it for later. If you have no orbs at all, pray that one of the enemies/boxes will leave you a green/gold card.

Once on the other side, quickly run towards the elite thug with the spiked club and perform a Ball Buster. If you don't have any orbs, spam High Side Kick cancels as best as you can. Considering you did Ball Buster, quickly grab the club and kill off both elites with it carefully. Then pick up both keys they drop and quickly open the last door on the other side to the next area.

Stage 2-5: The Three Stooges
(Minimum aim: ~2 min 15 sec)

Stage 2 Stage 2 Stage 2 Stage 2

Against the first one (Felix), keep him close to a wall and spam guard breaks and High Side Kick cancels. If he gets dizzy, don't bother with Stinger and keep High Side Kicking anyway to save time. He should be down pretty quick.

When the second one, Bruce, comes down, unleash godhand on him along with a Cobra Twist. That should take out about 60% of his life. For the rest of his life, spam guard breaks and High Side Kick cancels. He runs away a lot so make sure to get him before he wastes too much time.

The moment Conchita comes down, taunt her from a safe distance.

  1. If you have godhand ready for use from Bruce's battle, use it immediately.
  2. If you have 2 orbs, use Dragon Kick. And if you have another 2 orbs after that, do it again.
  3. If you have no godhand but have 1 orb, perform the Chain Yanker + Yes Man Kablaam tactic. It's up to you to decide whether you want to spank her before she recovers or do a 3rd Yes Man Kablaam depending on how much TP you have left to refill. In any case, unleash your godhand the moment it's ready and spank her at the end. If you've chosen to spank her before (without godhand during the Chain Yanker procedure), that one unleash should kill her instantly.

After the battle, quickly break the boxes around and pray for green/gold cards before entering the next area.

Stage 2-6
(Minimum aim: ~2 min 15 sec)

Stage 2 Stage 2 Stage 2

Quickly push the boulders into place to open the gate. Once it's open, run past all enemies and climb the ladders to the very top. Only a few will run after you. In the house, gather the enemies and perform La Bomba near the beat-the-door if you have an orb or more. Two La Bombas is likely to open the beat-the-door along the way.

If you have no orbs at all, Face Kick/Roundhouse Kick/unleash godhand on the majority of them. When they're down, open the beat-the-door ASAP with punches and ducks and turn on the switch inside before running out of the house to the gate on the other side. If you need to recover some health, grab the strawberry/banana from the gold chest.

Stage 2-7: Elvis
(Minimum aim: ~1 min 50 sec)

Stage 2 Stage 2 Stage 2 Stage 2

Face Kick + Roundhouse Kick cancel the skinny asses to death. You can also taunt them or break their guard + Yes Man Kablaam if your TP isn't full. The moment Elvis comes down, unleash godhand. If he gets dizzy:

  1. If you're not close to a wall, get in 2 Yes Man Kablaams and pummel, and then taunt as he gets up.
  2. If you're close enough to a wall, (get in 1 Yes Man Kablaam; optional) and spam High Side Kick cancels. Warning though, in this circle area it's can be hard to keep him bouncing off properly.

In short, it's either successfully pull off a long chain of High Side Kick cancels or abuse the Chain Yanker + Yes Man Kablaam tactic to victory. Depending on your situation, doing a lone Dragon Kick may be faster than the Chain Yanker + YMK tactic.

 

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