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Ebony & Ivory
Personal Opinion:
Against the almighty shotgun and multi-gun, these handguns seems to have weakened a lot in DMC4. I don't use it much anymore, but it's still good for hanging in mid-air.
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Standard Moves -------++
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Normal Shot

While lacking power, this attack is capable of rapid fire.
Press ![[]](images/square.gif)
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Charged Shot 
By infusing bullets with accumulated magical energy, they are capable of delivering even more damage.
Press and hold until the glow coming from your arms grows stronger. |
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Charged Shot 2 
An attack with an increased number of magically charged bullets.
Press and hold until the glow coming from your arms grows stronger. |
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Charged Shot 3 
An attack with an increased number of magically charged bullets.
Press and hold until the glow coming from your arms grows stronger. |
Gunslinger moves -------++
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Twosome Time ???
Aim each pistol in a different direction to attack two enemies simultaneously. After beginning the attack, the left analog will determine the direction of the fire.
While on the ground, press O |
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Rain Storm 
Enter a vortex-like spin and rain hundreds of bullets upon unsuspecting foes that are below you.
In mid-air, press O |
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Honeycomb Fire 
Turn enemies who lie ahead into honeycombs with the strong of countless rapid-fire bullets.
After executing Twosome Time, release the left analog and mash O |
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