This speed run guide/walkthrough is written according to CaT's playstyle
on a fresh run on EASY mode. Best for intermediate and above players.
Stage 6-1
(Minimum aim: ~2 min 40 sec)
Stick to the right side (to avoid the attention of the 2 thugs on the left), run to the other side and jump off the ladder. Kill off the thug, clawed midget and thug normally ASAP. Then pick up the wood post and use it to kill the lady and take out majority of the elite's life (the one sitting on the chair), then punch the rest of his life out.
Against sensei, unleash godhand. If you don't have it ready yet, spam High Side Kick cancels. Once he's down, pick up his katana and jump up the ladder. Run to the door on the other side and as soon as the enemies appear, knock them off the edge with the katana using its launch attack (press /\).
Repeat the same on the next wave of enemies until you lose your katana, then knock the remaining ones with Face Kicks or guard break + High Side Kick. When you're done, quickly run back to the door and enter the next area.
Stage 6-2
(Minimum aim: ~1 min 40 sec)
Run to the end, turn left and pull out the metal pole, then stick to the right, run in and turn around the corner to the right. Use the pole to kill the 2 thugs there and be careful of the lady behind you. Once the thugs are down, throw the pole at the lady and pick up the mallet the thug drops. Now jump down the ladder and use the mallet to kill the 2 Mohawk (or axe) ladies. The 2nd one will drop a key.
Grab the key and quickly climb back up the ladder. Ignore Tiger Joe and run all the way to the end to unlock the gate to enter the next area. In here, ignore all enemies and enter the door at the end.
Stage 6-3
(Minimum aim: ~1 min)
Turn to your right and kill off the Chinese thug. When he's down, look around for a thug with a torch. Punch him a few to make him drop the torch and then pick it up immediately. Run back to the first ‘fireplace' and light it up. Next, run to the other end where another Chinese thug stands, launch him once with the torch and then light the 2nd fireplace up. After that, back flip away quickly, climb up the ladder, launch the Chinese elite there once and light up the 3rd fireplace.
Now that all the fireplaces are lit, the double doors nearby will open. Run past all the enemies that appear through the double doors and enter the door at the end.
Stage 6-4
(Minimum aim: ~1 min 40 sec)
Jump to the other side and open the beat-the-door quickly. Then, jump across all the moving platforms carefully. By the kennel, throw the doggy bones at the poison Chihuahua until it gets to the sleeping fatty, fast. Once the bridge is up, run past it and go straight for the door at the end.
Note: Make SURE that you have 3 orbs ready. If you don't, turn to the left by the bridge and break the barrel at the far end for a red card.
Stage 6-5: Mad Midget Five
(Minimum aim: ~45 sec)
The moment battle begins, run up to the five and perform a La Bomba 2. Then, before they get up perform another Typhoon Kick. That should kill off 2 of them instantly and leave the rest with very LITTLE life. Now you can Face Kick/Roundhouse Kick them to death. Before you leave the area, though, break the 3rd barrel to the left of the exit for a green card.
Stage 6-6
(Minimum aim: ~3 min)
Face Kick the lady and break the boxes nearby for a mallet. Pick it up and use it to kill all 3 enemies (launch attacks recommended). When the door opens and 2 ladies come out, throw the mallet at them (if you still have it) for an instant kill. Then, kill off the last 2 thugs by the closed door and pick up the wood post. Be warned that one of all these enemies is likely to turn into a demon.
Next, jump down the ladder and run a little ways forward. When enemies come to join you, use the wood post to kill them off. More enemies will still join you so unleash godhand and kill all of 2nd wave with it. The 3rd wave includes a Mohawk lady and another lady; pick up the dropped spiked club and kill them both with it. Whatever you do, save 2 orbs for later.
Once done, run into the boulder tunnel, stick to the left where an elite thug awaits and duck all his moves (or counter him with a tackle by luck? LOL) until the boulder passes by. Then run all the way up to the door and enter it.
Stage 6-7: Psychic Midget
(Minimum aim: ~2 min)
Look in your 1 o'clock direction to see a crate. Break it and pick up the wood post, then run around until the midget is ready to off his platform. Launch him with the post 3 times before throwing it at him. As he gets up, do a Home Run God. Roundhouse Kick cancel the rest of his life and deal with the 2 thugs he called upon quickly using High Side Kick cancels. Once done, collect any cards they may drop and run to the exit.
Stage 6-8
(Minimum aim: ~1 min 25 sec)
Run past the Mohawk ladies and break the crate behind the lady on the left for a katana. Pick it up and run all the way to Elvis's statue ignoring all enemies. Throw the katana at the beat-the-face (aim properly at the FACE) and then turn on the switch nearby. Quickly jump up the ladder up to the top and turn on the 2nd switch. Once the bridge shows up, run past it to the end, ignore Tiger Joe, run up the stairs and to the next area. Make sure that you have (near) full TP to begin with.
Stage 6-9: Demon Shannon
(Minimum aim: ~1 min 10 sec)
If you need a little more to fill up your TP, taunt quickly once the battle begins. Otherwise, run up to the beast, unleash godhand and pummel away. If you punch fast enough Shannon will be dizzied by the end of one unleash, so perform Yes Man Kablaam x2 + pummel. As she gets up, get in another Yes Man Kablaam and unleash your next godhand. Rinse and repeat. It will take a total of 3 unleashes and 2 pummels to take her out and without using a single roulette.