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Mission
Appearance: Mission 1
Location:
On top of the horserider's spear tip (100).
To get onto the horserider, jump onto its back from the stairs. Do another jump again, if necessary, onto its neck. Once on the neck, there are two ways you can get onto the spear:
a) stand next to the spear, jump straight up, and, at the peak of your jump, press jump again - you should land on the spear tip
b) walk around the base of the neck, keeping triangle held down - when you pass over a certain trigger point, Dante will automatically leap up to grab the spear tip and haul himself up.
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Mission
Appearance: Mission 1
Location:
On the biplane's nose (40)
To get onto the biplane nose, jump onto the biplane's wing, stand above the nose, and press Triangle to drop down onto it. |
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Mission
Appearance: Mission 2
Location:
Fountain room. Do a running jump onto the top of the fountain from the entrance (50) |
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Mission
Appearance: Mission 3
Location:
Jump to the top of the arch above the cathedral door (50) |
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Mission
Appearance: Mission 4
Location:
Jump on top of the Castellan's bed (40) |
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Mission
Appearance: Mission 4
Location:
Wall-jump or Air Hike onto the left tower, opposite the one with the blue orb inside it (100)
To get to the tower, after exiting the Castellan's bedroom, don't drop down just yet to trigger the Nelo Angelo fight. Instead, go to the right of the door and wall-jump through an insivible hole in the roof - that will take you onto the top ledge with the two towers. |
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Mission
Appearance: Mission 8
Location:
On top of the left horse statue in the courtyard with the trident (20) |
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Mission
Appearance: Mission 8
Location:
On top of the small fountain in the courtyard with the trident (25) |
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Mission
Appearance: Mission 9
Location:
Kick-jump/Air-Hike on top of the three pillars with no stone on top of them (150) |
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Mission
Appearance: Mission 9
Location: Kick-jump/Air-Hike on top of the three pillars with no stone on top of them (150) |
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Mission
Appearance: Mission 9
Location: Kick-jump/Air-Hike on top of the three pillars with no stone on top of them (150) |
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Mission
Appearance: Mission 9
Location: Collect a gigantic orb where Ifrit was (1000) This only applies to a game continued from the ending of a previous game. If Ifrit is already in your possession, the gigantic orb will replace it. |
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Mission
Appearance: Mission 9
Location: Top of the tree stump in misty woods area (50) |
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Mission
Appearance: Mission 10
Location:
At the first hanging cow skull structure, kick-jump onto the top of the right post (100) |
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Mission
Appearance: Mission 10
Location:
In the 2nd OR 3rd (but not both) white light area, examine the tablet (50) |
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Mission
Appearance: Mission 11
Location:
In the Sign of Chastity corridor, wall-jump or Air Hike onto the ledge and run around (200) |
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Mission
Appearance: Mission 12
Location:
On the deck of the ghost ship, including masts/beams (139)
** The red orbs on deck disappear after the Griffon fight, so these ones must be collected in Mission 12 before the Griffon fight is triggered. |
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Mission
Appearance: Mission 12
Location:
On the deck of the ghost ship, including masts/beams (139) |
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Mission
Appearance: Mission 12
Location:
On the deck of the ghost ship, including masts/beams (139) |
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Mission
Appearance: Mission 12
Location:
In the first room of the ghost ship, shoot concealed barrels (30) |
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Mission
Appearance: Mission 12
Location:
In the basement of the ghost ship, shoot two solo barrels (120) |
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Mission
Appearance: Mission 14
Location:
Jump into the narrow passageway next to the steps and kick-jump up against the end wall (20) |
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Mission
Appearance: Mission 15
Location:
After collecting the luminite, wall-jump onto the small ledge. Repeat in the other Emblem Shield area (20 in each area) |
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Mission
Appearance: Mission 15
Location:
Behind the cracked wall in the Blue Emblem Shield area, smash a small golden urn for a gigantic red orb (1000!) |
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Mission
Appearance: Mission 16
Location:
Wall-jump up underneath the chandelier before entering the cathedral (100) |