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Gunslinger
In this mission you get to battle in spacier areas and enemies often appear around you to attack. With gunslinger, you can spray bullets in all directions to prevent getting hit and keep on being offensive.
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Devil
Arms #1: Rebellion |
Devil
Arms #2: Agni & Rudra |
Guns #1:
Ebony & Ivory |
Guns #2:
Shotgun |
Many enemies will appear in a single area so it's better to pick faster weapons like Rebellion and the handguns for this. Agni & Rudra is recommended for its wide-range attacks which could prove useful against enemy crowds. With gunslinger, you can also use some of the shotgun's attacks for its surround attacks.
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Get
S rank point #1 |
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Pay attention to the movements of the iron ball!
The iron ball moves like a pendulum when hit and it may be annoying to catch up with, so the best way (for the single iron ball) is to jump onto it, lock on and hit away with Rebellion.
To break the two iron balls in the other room, time them well so that they crash into each other. The easiest way is to use Rebellion and hit the first ball once, and then immediately run to the other one and hit it once.
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Get
S rank point #2 |
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Stop the goyles from multiplying!
To avoid increasing enemy numbers, remember to stop the goyles in time before they split themselves and multiply. If you wish to skip this battle which is likely not too useful for style points anyway, you can always jump past them, or use Quicksilver's Time Lag to skip past them safely.
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Get
S rank point #3 |
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Ignore unnecessary battles!
While obtaining the two key items in this mission, you leave and re-enter some rooms quite a bit and each time you do enemies will spawn. Fight only as much as you need to collect enough red orbs and ignore the rest to reduce time consumption.
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Do
not forget |
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Discover secret mission #10!
This secret mission is to the direct right of the panel from which you obtained the Golden Sun in the Waking Sun Chamber. |
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Lady
"Fair enough. I wasn't planning on letting any demons live anyway, not even one. " |
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Quicksilver |
Devil
Arms #1: Rebellion |
Devil
Arms #2: Beowulf |
Guns #1:
Ebony & Ivory |
Guns #2:
Spiral |
HP: 4000 Attribute:
--- Boss bonus:
7500
- Lady runs away from you often but Dante still has the speed to catch up to her. Keep yourself to a position where you won't lose sight of her and attack when she shows any opening.
- You can hide behind the pillars/bookshelves from Lady's missiles but the bookshelves will be destroyed. Though the obstacles may block the missiles, the impact may still get you so it's safer to dodge as well.
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Get
S rank point |
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Grasp the opportunity before Lady fires!
Lady says words like "Okay?" and "All right" before she fires her missiles. She leaves a good opening after she fires, so everytime you hear her say the words, prepare to close in and counterattack at the right time. |
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Hard
& Dante Must Die mode
Lady stops reloading her guns this time round, giving you less openings. She now also uses a bowgun and increases in her variation of attacks. Be patient with her and wait for the right chance. |
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Rank
& Quality [Normal mode] |
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S |
A |
B |
C |
D |
Time |
16:00 |
18:00 |
21:00 |
26:00 |
26:01< |
Orbs |
6000 |
5000 |
4000 |
3000 |
2999> |
Stylish pts |
3500 |
3000 |
2000 |
1000 |
999> |
Damage |
3000 |
6000 |
9000 |
12000 |
12001< |
Item Used |
100 |
400 |
900 |
1500 |
1501< |
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Hard mode
There is one more Arachne in the Giantwalker Chamber and all enemies you pass by will be replaced with stronger ones. The durability of the iron balls is also increased. |
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Dante Must Die mode
You will be facing many strong enemies here, hence it's suggested that you fight only those that are compulsory and skip others to play safe, especially in the Ice Guardian's Chamber with the Goyles and Enigmas. |
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Heaven or Hell mode
There are many enemies in the Entranceway and since it's risky to simply run past them, it's recommended that you use your firearms to kill them off from afar. |
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